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Bloom design charrette at MPavilion


We were in playful spirits yesterday despite Melbourne’s rather gloomy skies—we got hands on at MPavilion as part of the BLOOM intensive design charrette. Designed and developed by Alisa Andrasek and Jose Sanchez at the UCL Bartlett School of Architecture, BLOOM is an interactive, collective sculpture game and urban toy made up of different elements that can be assembled in many different ways. A competitive-collaborative effort alongside fellow Melbourne studios SIBLING, Edwards Moore and ARM Architecture, the event was a frenzied flurry of mental and physical action as the teams crafted a series of pink, skeletal masterpieces that sat somewhere within the broad spectrum of wacky to wearable. Thanks go out to MPavilion and RMIT Design Hub for orchestrating the event, and to our fellow sculpture builders—an excellent time was had by all. We’ll be dreaming in fluoro pink for the next few days…

Posted in Assemble, Assemble studio, Fieldwork, Local Peoples, News